> For the complete documentation index, see [llms.txt](https://dtrx-studio.gitbook.io/dtrx-studio-docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://dtrx-studio.gitbook.io/dtrx-studio-docs/fivem-products/dtrx-rpg-fishing.md).

# DTRX RPG Fishing

<figure><img src="/files/gClB4x6DwrrmnG8vKxSg" alt=""><figcaption></figcaption></figure>

### Preview Video

Comming soon

### Introduction

{% hint style="info" %}
Turn fishing into a rewarding progression system that keeps players coming back. <mark style="color:$primary;">DTRX Fishing</mark> is a standalone fishing RPG featuring an interactive reeling minigame, a complete skill tree, equipment with unique stat bonuses, crafting and gear customization, NPC shops, a player-driven marketplace, challenges, and an in-game encyclopedia.

Every piece of content is fully managed in-game through the admin panel and stored in your database. Add or edit fish, rods, bait, equipment, rarities, categories, shop items, crafting recipes, and challenges without touching locked files or writing code. Build and expand your fishing experience exactly the way you want.
{% endhint %}

### Purchase the Script

### Features

<details>

<summary><strong>Features List</strong></summary>

🎣 **Active fishing minigame.** Charge a cast power bar, wait for the bite, then reel with a live tension/alignment minigame. Line can snap, fish can escape — skill matters.

:package: Ready out of the box — 240+ items, 35 fish, 70+ gear, 70+ decorations, 30 crafting stones, full recipes, chest loot & all images included

🧠 **Deep skill tree.** 30+ upgradable skills across four branches (Core, Knowledge, Economy, Environment) paid with Fishing Coins. Cast power, drop rate, depth mastery, line strength, double catch, auto fishing, and more.

📊 **Live attributes panel.** See every active bonus from your skill tree and equipped gear combined into one clean breakdown.

🎒 **Standalone tackle inventory.** DB-backed bag with drag-and-drop, rarity sorting, stacking, and dedicated equip slots (Rod, Bait, Gloves, Shirt, Shorts, Hat, Boots). No framework inventory required.

🐟 **Fully data-driven catalog.** Fish, junk, chests, materials, gear and decorations — all admin-created in the panel, with rarities, categories and rarity colors you fully control.

🛠 **Workshop (craft, decorate, salvage).** Gamble-craft upgrades with weighted outcomes, apply decoration stones to gear for bonuses, and remove decorations (recover the stone with the Decoration Master skill).

🏪 **NPC shop.** Buy tackle and bait with Fishing Coins, with quantity selection and stack merging.

💱 **Player market.** List items for other players and sell for cash or bank, with a configurable listing fee and real-time updates.

🏆 **Challenges.** Admin-created objectives that reward Fishing Coins, cash/bank, items, or skill XP.

📖 **In-game encyclopedia (Wiki).** Auto-built from your data — obtainable items, chest loot tables, and full crafting recipes with input quantities and odds.

📬 **Mailbox.** Rewards and grants delivered safely when the bag is full.

🗺️ **Depth as a hidden RPG stat.** Rarer fish unlock as effective depth (skill + gear + rod) increases — no zones, no PolyZone. Fish anywhere with valid water.

🌦️ **Time & weather modifiers.** Night and storm windows stack with skills and gear for bonus catches.

👑 **Rank badges & VIP.** Dynamic rank tiers on the profile and configurable VIP bonus bag slots.

🛡️ **Admin panel.** Manage items, fish, rarities, categories, shop, market, challenges and VIP licenses — all in-game, ACE gated.

🔌 **Works with major frameworks.** QBCore, QBox and ESX out of the box via in-resource bridge; only oxmysql is a hard dependency.

🌐 **Full localization.** Every player-facing string is a locale key. Ships with English; add unlimited languages.

⚡ **Built for performance.** Delta HUD updates, throttled loops, citizenid caches, state-bag visual sync for nearby players.

</details>

### Documentation

{% content-ref url="/pages/v98KFwrHshiSspmgn95E" %}
[Installation Guide](/dtrx-studio-docs/fivem-products/dtrx-rpg-fishing/installation-guide.md)
{% endcontent-ref %}

{% content-ref url="/pages/hJOWa06cdB2KPz48hMh0" %}
[Configurations](/dtrx-studio-docs/fivem-products/dtrx-rpg-fishing/configurations.md)
{% endcontent-ref %}

{% content-ref url="/pages/S1jIlOBCpqvYo0IY7q1b" %}
[Commands](/dtrx-studio-docs/fivem-products/dtrx-rpg-fishing/commands.md)
{% endcontent-ref %}

{% content-ref url="/pages/ecTMcksdNtIj5ztuvEfO" %}
[Events & Exports](/dtrx-studio-docs/fivem-products/dtrx-rpg-fishing/events-and-exports.md)
{% endcontent-ref %}

{% content-ref url="/pages/gK9VFpIhq2Y8Vy5e69rz" %}
[Integrations](/dtrx-studio-docs/fivem-products/dtrx-rpg-fishing/integrations.md)
{% endcontent-ref %}

{% content-ref url="/pages/CatnuZKwzpWU4WEA1g6F" %}
[Gameplay Guide / Preivew](/dtrx-studio-docs/fivem-products/dtrx-rpg-fishing/gameplay-guide-preivew.md)
{% endcontent-ref %}

{% content-ref url="/pages/6UZ91K4mZG3rYAxmNgdO" %}
[FAQs](/dtrx-studio-docs/fivem-products/dtrx-rpg-fishing/faqs.md)
{% endcontent-ref %}


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